I made a game where you convince an AI model that reality is a simulation.
Mirrored from r/LocalLLaMA for archival readability. Support the source by reading on the original site.
| Progress update: Showed you all my demo last week, had some great conversations with some very smart folk, and spent days fixing bugs and trying things out. And now, I humbly present to you: Simulation Simulator! A chat simulator game that bundles a local LLM inside Unity, and success is determined by whether or not you can convince the AI that it is inside a simulation. It's more of a philosophical experiment and tech demo than a fully fledged game, I admit. But that's by design. If you're in to simulation theory, or existential philosophy, tech, gaming, check it out on Steam--it's free to play! Every conversation is unique! A chat simulator that's truly organic! 5 different endings, and a 6th secret ending once all 5 are triggered. Let's talk if you remember seeing my post last week! Thank you for your help! Is this sort of tech just going to be a cheap novelty or is this the future of NPCs? I got it running really really quick on most machines now, so try it out yourself. Hardware will determine performance, obviously. [link] [comments] |
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