TRELLIS.2 now runs natively on MLX (Image to 3d object model)
Mirrored from r/LocalLLaMA for archival readability. Support the source by reading on the original site.
| I made a native MLX port of Microsoft's TRELLIS.2 for Apple Silicon. Focused on making the output actually usable in real workflows Support 512x512 and 1024x1024 Performance on M4 Max 512x512 ~70 sec generation time 1024x1024 ~300-700 sec generation time Tested on M4 Max (128GB unified memory). Repo: https://github.com/gtrg55/trellis2-mlx Would appreciate any feedback. Stars and issues are welcome! [link] [comments] |
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