Newton Adds Contact-Rich Manipulation and Locomotion Capabilities for Industrial Robotics
Mirrored from NVIDIA Developer Blog for archival readability. Support the source by reading on the original site.
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation,...
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation, simulators must handle complex dynamics such as contact forces and deformable objects. While most engines trade off speed for realism, Newton—a GPU-accelerated, open source simulator—is designed to do both. Newton 1.0 GA…
More from NVIDIA Developer Blog
-
Deploy an Open Model from Checkpoint to Inference in Two Commands with NVIDIA TensorRT Model Connect
Aug 28
-
NVIDIA NVLink Fusion Brings NVHBM to Next-Generation AI Infrastructure
Aug 26
-
How to Train a Cross-Embodiment Robot Navigation Policy with AI Agents
Aug 26
-
Experiment with Qwen3.8-Flash-Next 176B Model on NVIDIA GB300 NVL72 for Agentic Coding
Aug 26
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.